Delve
Delve is a dialogue driven, narrative game set in two drastically different environments with a focus on atmosphere and art. It was made for the Artist Tavern Spring '25 Gamejam.
Controller recommended for peak submarine action
Controls
| Arrow Keys / Left Joystick | Move |
| S / Right Trigger | Sonar |
| A / Left Trigger | Dash |
| Spacebar / Bottom Face Button | Forward Dialogue |
| Number Keys / Face Buttons | Dialogue Options |
Developers
MunkyTypewriter
phoenix pastro
justinravioli
Made from the 18th-24th of March! All assets and systems were made by us during the gamejam period, except for the Dialogue Manager add-on.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Authors | MunkyTypewriter, jaydotpeg, Phoenix Pastro |
| Made with | Godot |
| Tags | 2D, Atmospheric, Indie, No AI, Pixel Art, Singleplayer, Story Rich |



Comments
Log in with itch.io to leave a comment.
Finally got round to playing this! I love the really relaxing atmosphere as you go treasure hunting, and I love this interpretation of the theme, definitely a well deserved victory
Thanks so much! We really enjoyed your game too, a simple concept executed well.
a very "DEEP" game indeed have lots of "DEPTHS"
here some deep sea fish meta and a blahaj for scale
W game
Very epic
instructions unclear, me and my bazillionaire buddies in the sub went boom (very swag game, big fan)